Game Development Community

Config dropdown menu in Create tab

by Benjamin L. Grauer · in Torque Game Builder · 08/14/2007 (1:13 pm) · 5 replies

In TGB 1.1.3, there was a little "config" dropdown menu in the create tab of the builder, which was really really useful for constructing levels quickly (once you've got a bunch of config datablocks), we could select the datablocks we want and drag and drop quickly entire levels. With 1.5 I'm forced to go in the objects properties to set the datablocks, when there's about 20 or so different type of objects this is really annoying to do (unlike the fun drag and drop action it was before).

Please gg get it back >_<

#1
08/14/2007 (5:37 pm)
Just hack it back in, Ben. You can do it.
#2
08/14/2007 (8:48 pm)
Hum, I could do it, maybe, but without any access to the builder scripts I can't ^^' (non-pro license is also without the uncompiled editor scripts, since 1.5).
And it refuse to read any gui if I try to directly replace the compiled .edso (there must be CRC checking) :/
#3
08/14/2007 (9:27 pm)
Oh. I didn't realize you don't get the editor scripts anymore. That's really too bad, because it's nice to be able to configure (fix?) the TGB editor the way you like it.
#4
08/15/2007 (8:39 am)
If you want the same config datablock its usually going to be the same object type / identical so you can just set one up and then copy / past it?
#5
08/15/2007 (8:44 am)
Quote:If you want the same config datablock
That's not it, I'm trying to quickly construct entire levels with many different objects.
And the current version is far from being nice to use for that.