Game Development Community

Torque 1.5 has bump mapping on terrain?

by Quest Johnny · in Technical Issues · 08/09/2007 (7:57 am) · 4 replies

Threads such as: www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4210
www.garagegames.com/mg/forums/result.thread.php?qt=27589
www.garagegames.com/mg/snapshot/view.php?qid=367
seem to suggest that it is not, and yet in the SDK example I see something that seems to be a bump map, above and beyond the detail texture

www.eyesinthedark.org/screenshots/runt2.gifwww.eyesinthedark.org/screenshots/runt3.gif
Can someone explain - am I being fooled by a clever use of texture, or is something else at work?

Screenshots are off my game blog

#1
08/09/2007 (8:08 am)
This is a sort of software DOT3 bumpmap rendering. It does not use any hardware or OpenGL ext's to render.
#2
08/10/2007 (10:27 am)
And it's in the basic SDK torque without any patching, I guess?
#3
08/30/2007 (9:25 pm)
Yep. I remember reading about it in Ken Finney's book.
#4
08/30/2007 (11:55 pm)
Terrain supports bumpmapping, but it seriously cuts the performances.
And, yes, that's a built-in feature.