How to do to deactivate console?
by Isaac Barbosa · in Torque Game Builder · 07/18/2007 (3:53 pm) · 8 replies
Is there a way to deactivate the console in the compiled game?
Console = the place where every variable is print out and you use the tilde key to open.
Thanks
Console = the place where every variable is print out and you use the tilde key to open.
Thanks
#3
I'm afraid I will need more specific instructions :(
like, open this file and do this with this line...
Thanks
07/19/2007 (10:37 am)
@Ricardo: where is that console.gui?I'm afraid I will need more specific instructions :(
like, open this file and do this with this line...
Thanks
#4
07/20/2007 (1:14 pm)
Common/gamescripts/common.cs is where many of the default GUIs and scripts are loaded, including console.gui.
#5
but in the compiled version of my game the file in that path is a cs.dso file and there is no way i can't open and modify it :(
In my project there is no a common folder...
I'm missing something?
07/20/2007 (2:31 pm)
@Kalle, thanks,but in the compiled version of my game the file in that path is a cs.dso file and there is no way i can't open and modify it :(
In my project there is no a common folder...
I'm missing something?
#6
07/21/2007 (3:15 am)
You'll have to edit the common.cs before you build the project and then build it again. I've revamped the common folder completely (actually I don't have it anymore) but if you need further help, drop a line here and I'll check my 1.3 folder and tell you what to do.
#7
I was looking the folder inside my game folder but not in the games folders that is the place where the common.cs file is.
Now I can deactivate the console :)
Thanks again
07/21/2007 (7:53 am)
Thanks both of you :)I was looking the folder inside my game folder but not in the games folders that is the place where the common.cs file is.
Now I can deactivate the console :)
Thanks again
#8
It opens up the console (Even in the level editor) and closes it.
As I understand it, this was to allow the use of the tilde character in the actual console.
For example, if you wrote a file path for testing purposes like the example above in previous versions of TGB, typing in the ~ symbol simply closed the console.
07/21/2007 (8:25 am)
There is another way that works in stock TGB 1.5, namely, simply hit control-tilde (~).It opens up the console (Even in the level editor) and closes it.
As I understand it, this was to allow the use of the tilde character in the actual console.
exec(~/somedirectory/someotherdirectory/somefile.cs
For example, if you wrote a file path for testing purposes like the example above in previous versions of TGB, typing in the ~ symbol simply closed the console.
Ricardo Vladimiro
Default Studio Name
Hope this helps.