Game Development Community

Environment Maps not working..

by Adam Wilson · in Artist Corner · 07/18/2007 (9:05 am) · 3 replies

I have been trying to get 3ds max 8 to export out environment maps but it just will not work.. is this broken for the exporter or is there a new way of doing this for TGE and TGEA that what is explained in the Advance Materials doc..

tdn.garagegames.com/wiki/DTS/3dsmax/Advanced_Materials

Edit: will not work in ShowTool

#1
07/18/2007 (9:50 pm)
I have found that the normal DTS exporter that comes with the engine doesn't seem to export the reflection material settings.

I had to use Dark Industries dts exporter to get enviro mapping to work.
#2
07/19/2007 (8:50 am)
Thanks that works..
#3
07/19/2007 (10:03 am)
It will not work in TGE.. prefs.cs $pref::environmentMaps = "1"; is what I have that should work right.. and it does work in ShowTool..