Game Development Community

Billboard scaling

by Masato · in Artist Corner · 07/17/2007 (3:20 pm) · 1 replies

Hi there everyone. I am new to Torque, and I need a little help...

I have a billboard that is simply a plane with two tris that I exported from Maya. It's doing the billboarding just fine, but I'd like to do some scaling animations on it when the character collides with the object. However, when I call setscale on the billboard object, it simply makes the bounding box bigger. Is there a way to make the internal billboard geometry scale with the bounding box?

Any help would be great. Thanks!

#1
08/21/2007 (6:17 pm)
Try just animating the scale of the bounding box. I know animating the translation and rotation of the bounding box gives the illusion that the object is moving in game.