Game Development Community

Halo 3 mounting weapons

by Kirchgessner · in Torque Game Engine · 07/16/2007 (6:18 am) · 3 replies

In the screenshots of Halo 3 you see weapons mounted to the player that arent being used, I was needing something similar for my own game and was wondering how I could achieve this. If you dont know what Im talking about heres a pic...

www.bungie.net/images/News/InlineImages2007/BetaBeyond/Renders/Halo3_Spartan-shotgun-01.jpg
I have mounts on my skeleton for such a thing but I dont know exactly how to get the weapons to unmount and put in the players hand, I believe its something simple like switching to mount0 from mount6 on weapon load... But Im not sure.

Thanks

#1
07/16/2007 (6:30 am)
All you have to do is unmount the object from where you're storing it, and then mount the weapon as normal. To put it back just do the same in reverse.
#2
07/16/2007 (7:09 am)
It might behoove you to make a weapon-swap animation for your characters as they are swapping weapons, too.
#3
07/22/2007 (8:20 am)
It would be something like, on the hip you have mountPoint 3, then when you pick the gun up or switch guns, you unmount it from the hand position then mount to mountPoint 3 right?