Property for Z axis ordering?
by Kneekick · in Torque X 2D · 07/14/2007 (7:38 am) · 1 replies
TGB added this awhile ago. Just wondering if TorqueX had a property to set on the scene that when 2 objects collide, the object higher on the Y axis is pushed behind the other object? This gives the illusion that objects at the bottom of the screen are closer than ones at the top?
Thanks.
Thanks.
About the author
Associate Tom Spilman
Sickhead Games