Game Development Community

Interior Shaders

by Bobby Leighton · in Torque Game Engine Advanced · 07/09/2007 (7:51 pm) · 0 replies

I have been wondering, if it would be reasonable to make a shader to to allow UV mapping on an interior surface? I have seen it done on other objects, what would it take? What would I have to know about the DIF format? Thanks in advance for any help:)