Game Development Community

Drop Down Warcraft 3 lookalike menu

by Associa · in Torque Game Engine · 07/09/2007 (5:55 am) · 0 replies

Hello all.

First of all, I don't know if I posted in the right forum, but, anyway, XD.

Well, we are developing a Board Game on TGE (you know the drill, roll the dice, and walk some squares), and, when the player gets on a certain square, a drop down Menu GUI with a question must appear.
The menu gonna fall down, tied to ropes, just like the chained stones on Warcraft 3 menu.

At first, we tought on making a DTS with 2 DSQs for the downwards and upwards animation, but, the problem is, when the menu drops, it won't drop on the right position, and when we play the upwards animation, the initial position is diferent from the final position of the first animation (both animations are the same, just mirrored).

I tought that the problem wast the bounding box, that, at first, it was just souround the object, w/o considering the whole path. So ive scale it up on the movement axis, and it didn't work as well.

So I ask, what am I doing wrong?
Its a export problem, or coding problem?
There is a way of using only one DSQ and playing it backwards?
Or there is a better way, like making it just a PNG and hardcode the animation on the script?

Thanks in advance