Morph and real time animation mixed
by kingkong · in Artist Corner · 07/09/2007 (1:49 am) · 0 replies
Hello
I am trying ,in my game, user to make there own character. to do this
, i use max morpher(5 morph shape) to modify character face and export this by sequence
node then test this in show tool. result. it work by sequence. next i skined this
character with bipad, after skinning this, export bpipad animation with morph animation
,by sequence node each. when i tested in show tool i found that real time animation(bone ani) and morph
animation is not work togather. in show tool bone animation work but morph not work i dont know
how to work it out any body know how to solve?
I am trying ,in my game, user to make there own character. to do this
, i use max morpher(5 morph shape) to modify character face and export this by sequence
node then test this in show tool. result. it work by sequence. next i skined this
character with bipad, after skinning this, export bpipad animation with morph animation
,by sequence node each. when i tested in show tool i found that real time animation(bone ani) and morph
animation is not work togather. in show tool bone animation work but morph not work i dont know
how to work it out any body know how to solve?