Inserting prefabs
by Lee Latham · in Constructor · 07/03/2007 (2:09 pm) · 2 replies
I finally figured out (with help from the forums) how to get Constructor to see a prefab, but when I try to insert it into my scene, the textures aren't there. I open the *.csx file from the prefab directory and it's fine.
Am I doing something wrong? The documentation wiki is conveniently blank on the subject of prefabs.
Am I doing something wrong? The documentation wiki is conveniently blank on the subject of prefabs.
#2
The model exports okay if I slap any random texture on it.
And the textures are okay if I open the csx file, as opposed to bringing it in as a prefab. It's only as a prefab that it lacks the textures.
So I don't think that's it.
07/03/2007 (6:11 pm)
Hmm, well, I have yet to be able to use the new plain jane "export to dif", but only legacy, so presumeably that's not it.The model exports okay if I slap any random texture on it.
And the textures are okay if I open the csx file, as opposed to bringing it in as a prefab. It's only as a prefab that it lacks the textures.
So I don't think that's it.
Jared Reno
1:invalid faces in model that constructor isnt picking up
2:Kentucky Fried textures
3:Compilation error
How to fix these
1:redo model
2:redo texture
3:export as legacy dif