Problems with tutorial.base demo
by Dylan Nicholson · in Torque Game Engine · 07/02/2007 (9:48 pm) · 2 replies
Hi,
I downloaded the tutorial.base demo from http://www.codesampler.com/torque.htm. If I use the EXE that is supplied, everything works fine. But if I try to use my own EXE built with the SDK source, I get 3 strange problems
a) Everything is too bright - this is especially noticeable at the bases of the mountains, they're white, not grey.
b) When I load up the World Editor, in Inspector mode, there is no tree in the RHS panel to select objects from - I can only select them directly from the 3D visualisation.
c) When I click where the tree should be, in debug mode, it crashes - always somewhere in side the memory-management code, but triggered by different source calls.
I've tried all 3 VS2005 configurations (Debug/Release/Debug_FastRelight) and both VS2003 configuraions (Debug/Release), all have the same problems.
I've done several rebuild alls, deleted all the .dso's etc. etc., nothing seems to work.
The only thing I haven't tried yet is building under VC6 - but that can't possibly be the problem can it?
Thanks for any advice,
Dylan
I downloaded the tutorial.base demo from http://www.codesampler.com/torque.htm. If I use the EXE that is supplied, everything works fine. But if I try to use my own EXE built with the SDK source, I get 3 strange problems
a) Everything is too bright - this is especially noticeable at the bases of the mountains, they're white, not grey.
b) When I load up the World Editor, in Inspector mode, there is no tree in the RHS panel to select objects from - I can only select them directly from the 3D visualisation.
c) When I click where the tree should be, in debug mode, it crashes - always somewhere in side the memory-management code, but triggered by different source calls.
I've tried all 3 VS2005 configurations (Debug/Release/Debug_FastRelight) and both VS2003 configuraions (Debug/Release), all have the same problems.
I've done several rebuild alls, deleted all the .dso's etc. etc., nothing seems to work.
The only thing I haven't tried yet is building under VC6 - but that can't possibly be the problem can it?
Thanks for any advice,
Dylan
About the author
#2
I actually reinstalled the SDK package itself, and those executables don't work with that tutorial properly either.
07/03/2007 (2:47 pm)
Well at this point I think I can manage without that tutorial.I actually reinstalled the SDK package itself, and those executables don't work with that tutorial properly either.
Associate David Montgomery-Blake
David MontgomeryBlake