Map2dif plus crash since constructor 1.02 upgrade
by Vis · in Constructor · 06/21/2007 (4:18 am) · 1 replies
Last night I upgraded from constructor 1.0 to 1.02, installed into the same directory as 1.0
my current interior now fails to export, file->export->edit export-> test gives the following before the crash
I have not used any triggers in the map.
I have created a hollow cube and exported it with no problems
I have deleted constructor and reinstalled version 1.00 and the export works fine... I can provide the map file on request if needed.
my current interior now fails to export, file->export->edit export-> test gives the following before the crash
[b]**paths and preamble removed for this post**[/b] map2dif - Torque .MAP file converter Copyright (C) GarageGames.com, Inc. Program version: 1.0r Programmers: John Folliard, Dave Moore, and Matthew Fairfax Built: Apr 24 2007 at 18:28:24 Loading F:/DOCUME~1/ADMINI~1/LOCALS~1/Temp/small_hanger1.map Initial texture search path is set to "M:/[b]**path removed for this post**[/b]/test/" Successfully opened map file: F:/DOCUME~1/ADMINI~1/LOCALS~1/Temp/small_hanger1.map Parsing mapfile... * Error * Trigger must have one and only one brush (name: MustChange has 0) * Error * Trigger must have one and only one brush (name: MustChange has 0) * Error * Trigger must have one and only one brush (name: MustChange has 0) done. Creating BSP...
I have not used any triggers in the map.
I have created a hollow cube and exported it with no problems
I have deleted constructor and reinstalled version 1.00 and the export works fine... I can provide the map file on request if needed.
Associate Matt Fairfax
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