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Map2dif plus crash since constructor 1.02 upgrade

by Vis · in Constructor · 06/21/2007 (4:18 am) · 1 replies

Last night I upgraded from constructor 1.0 to 1.02, installed into the same directory as 1.0

my current interior now fails to export, file->export->edit export-> test gives the following before the crash
[b]**paths and preamble removed for this post**[/b]


  map2dif - Torque .MAP file converter
  Copyright (C) GarageGames.com, Inc.
  Program version: 1.0r
  Programmers: John Folliard, Dave Moore, and Matthew Fairfax
  Built: Apr 24 2007 at 18:28:24


Loading F:/DOCUME~1/ADMINI~1/LOCALS~1/Temp/small_hanger1.map
Initial texture search path is set to "M:/[b]**path removed for this post**[/b]/test/"

Successfully opened map file: F:/DOCUME~1/ADMINI~1/LOCALS~1/Temp/small_hanger1.map
  Parsing mapfile...
 * Error * Trigger must have one and only one brush (name: MustChange has 0) * Error * Trigger must have one and only one brush (name: MustChange has 0) * Error * Trigger must have one and only one brush (name: MustChange has 0)   done.
  Creating BSP...


I have not used any triggers in the map.

I have created a hollow cube and exported it with no problems

I have deleted constructor and reinstalled version 1.00 and the export works fine... I can provide the map file on request if needed.

#1
06/22/2007 (4:12 pm)
You should really install Constructor 1.0.2 into its own directory. Installing it into the same directory as an older version *might* work (apparently not in your case) but it is unsupported.