Game Development Community

Ingame Event System

by Scooby Brown · in General Discussion · 06/19/2007 (8:02 am) · 2 replies

After searching around I couldnt find this..

but


how would you go about implementiing a trigger based system like how quake 4 starts only have it done ingame

#1
06/19/2007 (1:13 pm)
Use triggers (I think under mission objects in the editor?) along with torquescript. I think there is an article about it in the Torque Developer Network.
#2
06/20/2007 (6:50 am)
Thank you i think i have a base system after messing around wit it