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Importing into Blender

by JD Scogin · in Constructor · 06/17/2007 (2:24 pm) · 1 replies

When I export out of Constructor in the .iwo format and try to input into Blender I get the following error:
This is: lwo_import 0.4.0
Importing file: C:\blockman.lwo
Traceback (most recent call last):
File "", line 169, in read
File "", line 329, in read_lwo2
File "", line 902, in read_surfs
File "C:\Python25\lib\struct.py", line 87, in unpack
return o.unpack(s)
struct.error: unpack requires a string argument of length 4

Not sure if this is problem with the export or the import.
Anyone have a clue? (I don't)
Thanks
Jd
(I guess you are wondering why I am trying to do this? I am trying to get a reference shape so I will know was size to make things.)

#1
06/17/2007 (6:23 pm)
Easier way...
1m in constructor equals 1 unit in blender...
so if you make a box in c'tor that is 2x2x2, it will be the same as the default cube in blender

also 1m = 64px when your dealing with textures, that is a 1:1 ratio, but you can skew and distort the texture as much as you need :)