Audio Fade
by PuG · in Torque Game Engine · 06/13/2007 (11:37 pm) · 2 replies
Hi, done some searching on this and found it to be fairly hot topic back in 2003.
Ive added a simple audio emitter to my mission, works fine accept theirs no fade at all, just cuts out.
Anyideas?
Regards!
Ive added a simple audio emitter to my mission, works fine accept theirs no fade at all, just cuts out.
Anyideas?
Regards!
#2
How can I give it, its own channel?
06/16/2007 (2:33 pm)
Hi, its a looping audio effect, ideally needs to fade when at certain distance from the audio emitter.How can I give it, its own channel?
Torque Owner Nick Matthews