any publically available documentation?
by Tara Panella · in Torque Game Engine · 07/23/2002 (9:06 am) · 2 replies
I'm considering buying Torque. Is there a link to documentation on the API?, i.e. something similar to this:
[url]http://crystal.sourceforge.net/docs/online/pubapi/hierarchy.php [/url]
I've read through the faqs and forums, so I have a sense of what torque can do, but I was hoping to get a feel for the class structure and interfaces before I buy. I'm only a novice-to-intermediate C++ programmer, and I want to make sure the engine isn't completely out of my depth.
[url]http://crystal.sourceforge.net/docs/online/pubapi/hierarchy.php [/url]
I've read through the faqs and forums, so I have a sense of what torque can do, but I was hoping to get a feel for the class structure and interfaces before I buy. I'm only a novice-to-intermediate C++ programmer, and I want to make sure the engine isn't completely out of my depth.
#2
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2759
All of the actual gameplay is encapsulated in the scripts, so it's entirely possible to make a game using just the precompiled Realm Wars binary and heavily modifying the scripts. If there are specific engine features you want, you might be able to get someone with a license to add/change them and give you back the modified .exe, but I'm not sure how easy it would be to find someone willing to do that.
10/18/2002 (1:44 pm)
Unless you're planning on messing with the rendering, metwork layer, or anything real deep like that, you'll only need to edit the scripts. There's a partially-completed documentation of the scripting language (which is a fair bit like C/C++) submitted as a resource:www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2759
All of the actual gameplay is encapsulated in the scripts, so it's entirely possible to make a game using just the precompiled Realm Wars binary and heavily modifying the scripts. If there are specific engine features you want, you might be able to get someone with a license to add/change them and give you back the modified .exe, but I'm not sure how easy it would be to find someone willing to do that.
Torque Owner Davis Ray Sickmon, Jr
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