Game Development Community

Small odd problem encountered when making a new Player class (ed

by Paul · in Torque Game Engine · 07/23/2002 (6:49 am) · 0 replies

Hi all!

I am trying to make a new PlayerData datablock so I can have more than one type of aiplayer model in my game.

My problem is torque crashes when i edit these two lines in my LightMaleArmor based datablock:

shapeFile = "~/data/shapes/player/player.dts";

debrisShapeName = "~/data/shapes/player/debris_player.dts";

to:

shapeFile = "~/data/shapes/playa/player.dts";

debrisShapeName = "~/data/shapes/playa/debris_player.dts";

edit:

the answer to my problem is at the following forum thread: www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2740

thanks for reading my problem though.