Small odd problem encountered when making a new Player class (ed
by Paul · in Torque Game Engine · 07/23/2002 (6:49 am) · 0 replies
Hi all!
I am trying to make a new PlayerData datablock so I can have more than one type of aiplayer model in my game.
My problem is torque crashes when i edit these two lines in my LightMaleArmor based datablock:
to:
edit:
the answer to my problem is at the following forum thread: www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2740
thanks for reading my problem though.
I am trying to make a new PlayerData datablock so I can have more than one type of aiplayer model in my game.
My problem is torque crashes when i edit these two lines in my LightMaleArmor based datablock:
shapeFile = "~/data/shapes/player/player.dts"; debrisShapeName = "~/data/shapes/player/debris_player.dts";
to:
shapeFile = "~/data/shapes/playa/player.dts"; debrisShapeName = "~/data/shapes/playa/debris_player.dts";
edit:
the answer to my problem is at the following forum thread: www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=2740
thanks for reading my problem though.