Game Development Community

3DWS Vertexes

by Jermaine Morgan · in Artist Corner · 06/10/2007 (9:16 am) · 2 replies

This is a problem I am having. When i just make a box in 3dws. I would go into vertex mode and move the vertexes around some. When I export it into Torque the box will not show at all. This is with all shapes cylinders also. It will not show up in game. Any help?

#1
06/10/2007 (9:58 pm)
When you start moving vertices around you can turn good geometry into the illegal kind pretty quick, I still use Cartshop 4.1 and load up my maps into constructor to see if I got any illegal brush geometry. when I go poking vertices around to get a certain shape. But overall constructor is better since it will let you know if you got some bad brushes in the making. Do You get any error messages exporting them, like invalid blah blah brushes or something. Plus you can check the 3Dws forum, I know some Torque users got better experience with that pipeline than me.
#2
06/12/2007 (7:43 pm)
Yeah thanks, i think that was the problem. I was able to make the exact same model, and export it with no problem at all using constructor.