Lightwave 9.2 DTS exporter problems
by Proto · in Artist Corner · 06/06/2007 (2:58 pm) · 2 replies
With a Lightwave update in the works I thought I'd do some preliminary testing with Lightwave 9.2. At the moment only the public beta 9.2 (build 1177) is available for Mac. I've downloaded and tested a few things, and there's one thing in particular of interest if you're not already aware of it. The LW2DTS Exporter plugin exports embedded bone animations and dsq files from my IK character rig with unexpected results.
The LW2DTS build 06-07-04 plugin is working very well with 9.0. Using Lightwave 9.0 I've successfully exported a character animation and tested in Show Tool Pro (fantastic!).
Here's what I did to test the 9.0 character rig in 9.2:
Mac OSX 10.4.9 Dual G5.
1. Install and activate Lightwave 9.2
2. Remove the LW2DTS plugin using "Edit Plugins"
3. Copy the LW2DTS plugin to the 9.2 plugin directory
4. Re-enable the LWS2DTS plugin sing "Edit Plugins"
5. Open the Lightwave 9.0 scene using 9.2, and save as a different file (9.0 can't open the 9.2 file)
6. Export the DTS (no changes to the settings) and test in Showtool Pro
It appears that all bones are animated correctly when exported with 9.0, and that only some of the bones are animated when exported with 9.2.
I'll upgrade to 9.2 upon release but I'll keep a copy of Lightwave 9.0 for my Torque stuff as that's working well for me.
Once again, thanks for everyone's work on the plugin - it's fantastic to be able to Torque in a familiar creative environment.
The LW2DTS build 06-07-04 plugin is working very well with 9.0. Using Lightwave 9.0 I've successfully exported a character animation and tested in Show Tool Pro (fantastic!).
Here's what I did to test the 9.0 character rig in 9.2:
Mac OSX 10.4.9 Dual G5.
1. Install and activate Lightwave 9.2
2. Remove the LW2DTS plugin using "Edit Plugins"
3. Copy the LW2DTS plugin to the 9.2 plugin directory
4. Re-enable the LWS2DTS plugin sing "Edit Plugins"
5. Open the Lightwave 9.0 scene using 9.2, and save as a different file (9.0 can't open the 9.2 file)
6. Export the DTS (no changes to the settings) and test in Showtool Pro
It appears that all bones are animated correctly when exported with 9.0, and that only some of the bones are animated when exported with 9.2.
I'll upgrade to 9.2 upon release but I'll keep a copy of Lightwave 9.0 for my Torque stuff as that's working well for me.
Once again, thanks for everyone's work on the plugin - it's fantastic to be able to Torque in a familiar creative environment.
Torque Owner Brian Marshall
thanks
-brian