Checking draw?
by Andrew Brady · in Torque Game Engine Advanced · 06/03/2007 (1:52 pm) · 1 replies
Hello,
I am trying to figure out how to check my portal placement when running a level in the engine.. ie., I need to check for draw from one hallway to another, room etc.. So, is there a specific setting I can call up in the console or some other way where I can stand in one hallway, and visibly see how far around a corner etc things are being drawn from one portal to another? Sorry if this is confusing.
** I did locate the "setInteriorRenderMode( mode )" that can be used in the debug.exe which is fine, but I'm not sure which if any of these is what I'm looking for.
Thanks in advance,
LK
I am trying to figure out how to check my portal placement when running a level in the engine.. ie., I need to check for draw from one hallway to another, room etc.. So, is there a specific setting I can call up in the console or some other way where I can stand in one hallway, and visibly see how far around a corner etc things are being drawn from one portal to another? Sorry if this is confusing.
** I did locate the "setInteriorRenderMode( mode )" that can be used in the debug.exe which is fine, but I'm not sure which if any of these is what I'm looking for.
Thanks in advance,
LK
About the author
www.andrewjbrady.com
Torque Owner Anthony Abrams
They will show you it the portals are working right and what is being rendered when you are inside your interior.