Game Development Community

Regular gamepad

by Christian Arellano · in Torque X 2D · 06/02/2007 (10:15 am) · 3 replies

Hello - I would just like to ask if it's possible to make an ordinary PC controller behave like an XBox 360 controller so that I can use it with TGBX? Thank you.

#1
06/02/2007 (8:36 pm)
I think the XNA framework only works with Xbox controllers. There may be a workaround, best place to check is the XNA forums.
#2
06/02/2007 (8:55 pm)
Okay, thank you. The solutions that I have seen so far involve adding DirectInput code into the game, which I can't do because I don't have access to source - maybe it can be added eventually ;). Thanks again!
#3
06/05/2007 (7:32 am)
I'm pretty sure I posted a resource to get a non 360 gamepad into your XNA game on these forums here. I don't have time to do a search, but you could try finding it.