Game Development Community

What c++ files have changed ?...

by J.F Desmaison · in Torque Game Engine · 05/31/2007 (10:42 pm) · 4 replies

Hello,

Maybe it's a stupid question but I need to know what c++ files (.h and .cc) have changed between TGE 1.5 and TGE 1.5.2, I only see changes about this or that but is there a place listing the files themselves ?...

#1
05/31/2007 (11:07 pm)
I presume that you want to know the changed files to be able to merge them in or something? Best bet is to use a merging tool, like WinMerge and just do a diff on the two versions :)

Apart from that, there is no definitive list of changed files that I know of
#2
06/01/2007 (4:34 am)
@J.F.

Gavin is right, WinMerge is your friend. It's free and it works great.

Here are some pics . . .

winmerge.org/2.6/screenshots.php

and here is the app . . .

winmerge.org/downloads.php

Of course, you will need to have both 1.5.0 and 1.5.2 installed on your system to run a comparison. It's a very minor amount of work to get a very big result.
#3
06/01/2007 (6:55 am)
Yes, as I did myself many changes in source code, I wanted to know what files had changed in order not to copy my modded 1.5 files over new 1.5.2 ones. I guess WinMerge will do the trick, even if it would still be better to have a complete list of changed files between versions. thanks for you answers...
#4
06/01/2007 (6:59 am)
A list of changed files only goes so far, however. Winmerge or BeyondCompare are great because they give detailed information about what changed in those files, which is far more handy. BC is one of my favorite tools.