Game Development Community

Raw bitmap manipulations in TGB

by Argiris Bendilas · in Torque Game Builder · 05/31/2007 (12:28 am) · 1 replies

Hello.

I would like to know what kind of raw bitmap manipulations TGB can handle through TorqueScript. Do we have anything like the ones found in Flash 8+?

Thank you in advance.

#1
05/31/2007 (5:42 pm)
There is currently no way to manipulate pixels from torque script unless you add it through C++.