Game Development Community

Compile all files?

by Brian Parnes · in Torque Game Engine · 05/30/2007 (9:02 pm) · 1 replies

This may be a dumb question, but is there a way to compile the game so that all the script files (.cs) are hidden so people never see them?

#1
05/30/2007 (9:16 pm)
The typical procedure is to comile all scripts and delete them, leaving behind only the DSO files. DSO files can't be viewed or edited, generally speaking. This is usually done for the final release.