Game Development Community

RW crossbow showing up as untextured rod

by Nicolas Quijano · in General Discussion · 07/19/2002 (1:11 pm) · 9 replies

Well, as sometimes an image is worth a thousand words...
here it is (the rod in the foreground is the crossbow !!!)

www3.sympatico.ca/dingo13/xbow_error.png
This happens with both versions of our exes, ie with the latest HEAD (july 17th) built with mingw, and the july 16th HEAD built with vc6
Afaik, the data in the HEAD branch cvs is the latest rw, and I haven't changed anything in the scripts or content data in the rw or common folders and subfolders, but as my install of the RW demo doesn't exhibit this behaviour, this could be just a local problem, albeit I doubt that, because, again, I haven't modified anything, so unless it's data corruption...
Anyone else saw this ??
Here are a couple lines from the console.log file (which btw, the mingw writes everytime it's ran, without telling it to do so, while the vc6 build doesn't... Weird...) :

Error: shape rw/data/shapes/crossbow/ammo.dts-collision detail 0 (Collision-3) bounds box invalid!
Validation required for shape: rw/data/shapes/player/player.dts

But no mention about the crossbow model...
I haven't gone further into this, as this is my second attempt at posting this message, as 10-15 minutes ago, when I first tried, and was getting ready to make the screenshot to tag it to the post, Torque/RW crashed really hard upon switching to window rendering from fullscreen (1024/728 to 640/480 res), or anyways, the switching triggered some kind of major crash, as my console.log file got filed with info I can only guess came from Opera's (my web browser) memory...
Again, the culprit for the crash could be Opera, RW, or a third app... Who knows ?? ;)
And the focus of this post was supposed to be the crossbow thingy, but since I had a weird crash (required rebooting win2k after shutting down the peecee, as it was totally frozen, GUI, keyboard and mice wise (obviously, it was writing to disk, as it filled the logfile with memory content as said above...)
So any thoughts, info or shared experience on either issue is welcome !! :)
have a nice weekend all

#1
07/19/2002 (1:51 pm)
I really have no other advice than to ask if you've tried to view the model with:

torqueDemo -show

In other words, does it work this way?
#2
07/19/2002 (6:04 pm)
Check the crossbow.cs script and make sure the models are in the correct paths, I suspect you will find they are not, I doubt it has anything to do with the compilation.
#3
07/20/2002 (1:05 am)
Strange, I am thinking that the elf sorceress magic staff I made as a placeholder for the weapon she uses in the game somehow made it onto the CVS server. I sent the model to Tim last week to test with the elf sorceress.

The model, which is an untextured rod, was meant only to be a placeholder to make sure it was lining up in her hands and allow for scritping of the weapon effect.
#4
07/22/2002 (8:36 am)
Mike : No, it doesn't render properly with tgeHEAD -game rw -show --> it's still the untextured rod...
My guess : someone fuxored the model in the CVS...

I don't have time to explore this in depth, but I thought I'd bring it up, so that the interested parties, ie active RW devs or community members, can deal with it...
Have a good one
#5
07/22/2002 (1:33 pm)
I noticed that last night. Looks like a rod spewing rockets! :-D
#6
01/08/2003 (1:43 pm)
Well guess what. I searched the forum for crossbows and found this exact issue. The same thing is happening to me now. Not really sure when it introduced itself as I don't play much with RW stuff. Nice to see a consistant problem.
Can someone that gets a pretty crossbow display in RW post the file info for weapon.dts and .cfg? data/filesize, etc.

I will try a complete rebuild and see what happens.
#7
01/08/2003 (1:50 pm)
Wendell, the rw folder in tge HEAD is not updated anymore, ie RW has its own CVS, which last time I checked didn't have this problem, and also, had a lot of new stuff not in the tge HEAD version of rw.
Have a good one
#8
01/08/2003 (2:00 pm)
Good. I suspected RW hasn't been maintained on tgeHead. Is the RW CVS server available nowadays to paid members? If so what are the particulars in order to access it? pserver:...
#9
01/08/2003 (2:40 pm)
change your CVS root to : yourggloginhere@cvs.garagegames.com:/cvs/realmwars
Use the login command or menu option in win/maccvs, and then dowload the module realmwars (same password as usual)

you can also go here for the news blurp about RW CVS :
here

HTH :)