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Problem with ''Getting Started Tutorial" TGE

by Richard Yandle · in Torque Game Engine · 05/27/2007 (7:42 pm) · 5 replies

Hi all,

So i went through most of the ''Getting Started.pdf'' tutorial that came with Torque Game Engine SDK - i've done everything just as it says to in the tutorial, but when i get to page 10 (1.4 - Graphical user interface) -- when i launce the engine and hit the new ''START'' button i've created, my 'GameOne' mission wont load. Infact, nothing loads now.

It just hangs up and says either ''Waiting for Server'' or ''Loading Mission" ---- but nothing is happening?

any ideas on what might be going on here?


any help would be greatly appreciated!!!

#1
05/29/2007 (5:12 am)
Richard, I would have a look at the function that is attached to the Start button command. I'm willing to bet the function loads a mission, using a file path that was hard coded to something else.

Also, whenever you have a problem check the console for errors. This step will usually point you in the right direction, and if not, will help us to help you.

Quote:Help me to help you help me to help you help me to help you.

Couldn't resist the Scrubs quote =)
#2
05/29/2007 (1:20 pm)
Thanks for the reply - i'll look into that but im pretty sure ive followed the exact directions given in the tutorial and yet for some reason i get no loading...

hm :\
#3
05/29/2007 (1:32 pm)
Open /GameOne/Main.cs and scroll down to about line 29.
9. Change this line

From

$Editor::newMissionOverride = "tutorial.base/data/missions/flat.mis";

To

$Editor::newMissionOverride = "GameOne/data/missions/flat.mis";

If you follow the tutorial this should fix your problem.
#4
05/29/2007 (2:50 pm)
Thanks Fucifer -- i figured out what was wrong...

for some reason my .mis file was not in the right folder! DOH!! :P


it was saved to my tutorial.base folder and not my GameOne folder....

thanks for the replies guys
#5
05/29/2007 (5:36 pm)
You very welcome.