Projecting 3D point onto the Screen?
by UW System Academic ADL Co-Lab · in Torque Game Engine · 05/24/2007 (7:27 pm) · 3 replies
I've tried using dglPointToScreen, but it doesn't seem to work properly. It simply negates the Z coordinate! I realize projecting a 3D point onto a 2D screen is quite a complex operation, but could anyone point me in the right direction or to a helpful resource?
Thanks.
Thanks.
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