Load DTS and CS not working (v1.04).
by Milo D. Cooper · in Artist Corner · 05/23/2007 (9:27 pm) · 4 replies
Load DTS and CS fails to load the sequence files.
I tried my own assets, and the "simpleBox" assets from the "maya2dts_filepack" set. In neither case were the sequences loaded automatically.
I am having to load all of my animations manually. Sucks.
-- Milo
I tried my own assets, and the "simpleBox" assets from the "maya2dts_filepack" set. In neither case were the sequences loaded automatically.
I am having to load all of my animations manually. Sucks.
-- Milo
#2
07/04/2007 (6:35 pm)
Yah, I have found this to be true as well.
#3
07/04/2007 (7:20 pm)
Same, I've never had it work.
#4
The caveat is: you must have the folder of assets within whatever Directory Tree you have the ShowToolPro.exe file and the subfolder[and NO spaces in folder name]....also, I believe the Constructor script and the shape must be in the same folder, AND have the same name.....
If you have an SDK which now has ShowToolPro included...take a look at how the program wants to read the paths to the assets....forward vs. back slash....and follow suit.;) Keep your assets below the .exe/main and pathed correctly...should work. Just did this recently with a project I'm working on. I have access to an SVN system which has a version of the Demo Tree on it. I drag my .exe and it's subfoler & my ignition into any tree structure...good as gold, if the .cs and .dts & .dsq are all together and everything is named correctly.
This might be a bug with this later version, but I think this is how it operates with the TGE engine, which is behind the showTool program.
So, for Milo's example to work; try this:
have your .cs script, dts file and dsq sequences all in a common folder..= /MiloTest
Now, put this asset folder in another folder you create..=/miloData
Now, take and drop this folder structure [/miloData/MiloTest] into a directory tree structure containing your ShowToolPro.exe & it's subFolder tstpro...if you have your 'ignition' key file, that will be needed as well. I found mine in my SDK root or where I installed the program. Now, in ShowToolPro, for this example; you Modify the directory to Add Directory...Path to Project Directory: would equal="miloData/MiloTest", note the slash direction...I think 'browsing', may add the HD path included with incorrect slashes...it's sort of hard to explain without images...sorry.
07/06/2007 (10:52 am)
It does work...the Constructor script. At least it does in my older version; it's a pathing issue and space in folder name issue.The caveat is: you must have the folder of assets within whatever Directory Tree you have the ShowToolPro.exe file and the subfolder[and NO spaces in folder name]....also, I believe the Constructor script and the shape must be in the same folder, AND have the same name.....
If you have an SDK which now has ShowToolPro included...take a look at how the program wants to read the paths to the assets....forward vs. back slash....and follow suit.;) Keep your assets below the .exe/main and pathed correctly...should work. Just did this recently with a project I'm working on. I have access to an SVN system which has a version of the Demo Tree on it. I drag my .exe and it's subfoler & my ignition into any tree structure...good as gold, if the .cs and .dts & .dsq are all together and everything is named correctly.
This might be a bug with this later version, but I think this is how it operates with the TGE engine, which is behind the showTool program.
So, for Milo's example to work; try this:
have your .cs script, dts file and dsq sequences all in a common folder..= /MiloTest
Now, put this asset folder in another folder you create..=/miloData
Now, take and drop this folder structure [/miloData/MiloTest] into a directory tree structure containing your ShowToolPro.exe & it's subFolder tstpro...if you have your 'ignition' key file, that will be needed as well. I found mine in my SDK root or where I installed the program. Now, in ShowToolPro, for this example; you Modify the directory to Add Directory...Path to Project Directory: would equal="miloData/MiloTest", note the slash direction...I think 'browsing', may add the HD path included with incorrect slashes...it's sort of hard to explain without images...sorry.
Torque 3D Owner Thomas Shaw