Alpha Channel
by Fucifer · in Constructor · 05/19/2007 (11:34 am) · 6 replies
I have been play around with using png with alpha channel in constructor. I did something simple first before I move on to something more detail. The texture is just a stand in.




#2
05/19/2007 (12:47 pm)
Thanks very much. The floor in the picture is one complete brush. I am playing with break it down to more then one brush.
#3
05/23/2007 (10:25 am)
Looks great!!! Does this export out and show as a transparent brush in the Torque Engine though?
#4
06/12/2007 (9:30 am)
Jason, notice the chat hud and heath/power bars, he is in-game :)
#5
06/12/2007 (9:35 am)
HaHA!!! Leslie, thanks for pointing out the obvious to me! This is truly encouraging, indeed!!! I'm excited about messing around with this!!!
#6
I just learned how to make .PNG's did you use super png? I watched the Gearworx tutorials
08/20/2007 (11:08 pm)
HOW did you do that!!!!!!!! I wanna know, I want to create windows, but haven't had any luck. :/I just learned how to make .PNG's did you use super png? I watched the Gearworx tutorials
Torque 3D Owner Todd Pickens
If you paint the final version with some dimension (edges of the boards in perspective), it will really come across well.