Game Development Tools and Software
Home
Products
Torque 3D
Torque 2D
Store
Home
Genre Kits
Tools
Art Packs
Games
Community
What's New
Blogs
Resources
Forums
Dev Interviews
Made with Torque
Support
Documentation
Submit Bugs
Paid Support
Services
Education
Company
About GarageGames
Employment
Licensing
Licensing FAQ
RSS Feeds
Logo Guidelines
Contact Us
Register
Login
Cart
Game Development
Community
What's New
Blogs
Resources
Forums
1.5.2 Core/Color.h lost two copy constructors
by
Matthew Jessick
·
in
Torque Game Engine
·
05/17/2007 (8:20 am)
·
1 replies
Any particular reason?
Torque 3D Owner
Matthew Jessick
About the author
Recent Threads
Code Resource licensing question
Problem using encrypted zips then patching game to new version
Unicode bug? Non-English characters in install path fails
WheeledVehicle steering and rendering
Nvidia Buys Gaming Software, Hardware Maker Ageia (PhysX)
Next
Next Thread
Prev
Previous Thread
More from Torque Game Engine
Login to reply to this thread
Torque Owner
asmaloney (Andy)
Default Studio Name
#1
05/17/2007 (10:15 am)
Simple copy constructors - for classes without dynamically allocated memory - don't need to be declared.
Login to reply to this thread
Post a blog
Add a resource
Start a Thread
All Products
3rd Party Addons
iTorque 2D
iTorque 3D
TGE
TGEA
Torque 2D
Torque 3D Pro
Torque X
Torque Owner asmaloney (Andy)
Default Studio Name