Game Development Tools and Software
  • Home
  • Products
    • Torque 3D
    • Torque 2D
  • Store
    • Home
    • Genre Kits
    • Tools
    • Art Packs
    • Games
  • Community
    • What's New
    • Blogs
    • Resources
    • Forums
    • Dev Interviews
    • Made with Torque
  • Support
    • Documentation
    • Submit Bugs
    • Paid Support
  • Services
  • Education
  • Company
    • About GarageGames
    • Employment
    • Licensing
    • Licensing FAQ
    • RSS Feeds
    • Logo Guidelines
    • Contact Us
  • Register
  • Login
  • Cart

Game Development Community

  • What's New
  • Blogs
  • Resources
  • Forums

1.5.2 Core/Color.h lost two copy constructors

by Matthew Jessick · in Torque Game Engine · 05/17/2007 (8:20 am) · 1 replies

Any particular reason?
Matthew Jessick's profile picture
Torque 3D Owner Matthew Jessick

About the author

Recent Threads

  • Code Resource licensing question
  • Problem using encrypted zips then patching game to new version
  • Unicode bug? Non-English characters in install path fails
  • WheeledVehicle steering and rendering
  • Nvidia Buys Gaming Software, Hardware Maker Ageia (PhysX)
  • NextNext Thread
    PrevPrevious Thread
    More from Torque Game Engine

    Login to reply to this thread

    Torque Owner asmaloney (Andy)
    Default Studio Name
    #1
    05/17/2007 (10:15 am)
    Simple copy constructors - for classes without dynamically allocated memory - don't need to be declared.

    Login to reply to this thread
    Post a blog
    Add a resource
    Start a Thread
    All Products
    3rd Party Addons
    iTorque 2D
    iTorque 3D
    TGE
    TGEA
    Torque 2D
    Torque 3D Pro
    Torque X

    Home Products Community Support Company

    Copyright © GarageGames.com 2000 - 2021 All Rights Reserved. Terms of Service - Privacy Policy