Game Development Community

Arrgh ...textures

by Barry Gallagher · in Constructor · 05/11/2007 (9:10 am) · 2 replies

Im making one single brush to use as a road section and applying a standard asphalt road texture with middle line.

Im trying to get it into TGEA and as such am using tools for it.

I save as .map and run it through mad2dif.exe ....but nothing happens.. no error messages ..no dif ..no nothing..

I run it through map2dif_plus.exe and it exports but when I look at it ingame the textures messed up.

When I re-open the file in Constructor I have the same issues with texture being messed up.

I have remade and retextured the brush multiple times...

ARRRGHHH.. Its just one Frickin box..

Anybody got any tips

#1
05/12/2007 (1:10 am)
Barry send me the texture .. Ive got some time let me see if i can make you something to work with, and well tear apart in constructor too:) You still have my Email right?;)
#2
05/13/2007 (7:58 am)
I actually just ended up using DELED to apply my texture.
Thanks anyway Bobby.