Game Development Community

Lighting problems in quick export

by Adib Murad · in Constructor · 05/10/2007 (6:33 pm) · 0 replies

I'm on TGE 1.5.1 and Constructor 1.0

This is a test MAP built and compiled to DIF using Hammer 3.4 / map2dif_plus:

i3.photobucket.com/albums/y80/amurad/ham.jpg
When I open the MAP in Constructor and export using File... / Export as DIF... I get the same result. But when I use File... / Export / Torque Game Engine (map2dif plus) I get this:

i3.photobucket.com/albums/y80/amurad/trk.jpg
Wich means completely wrong lighting.

I did set up the Sun of my scene inside Constructor to match the Sun of my test mission (FPS "Barebones" mission). Here is how it looks like:

i3.photobucket.com/albums/y80/amurad/cns.jpg

So, should I give up on the fast export?