Game Development Community

Changing gui profile in code

by James Laker (BurNinG) · in Torque Game Engine · 05/10/2007 (9:30 am) · 2 replies

Hey again

I'm not able to get my Radiobuttons to update their profile.

When I create it, it works fine. But I need to change the profile of some RadioButtons to indicate that they belong to a different team.

I tested that the profiles (guiRadioEnemyProfile and guiRadioAlliesProfile) work.

But as soon I change them in code using:

spawnctrl->setField("profile", "guiRadioEnemyProfile");

The disappear never to be seen again.

Is there anything I'm missing? Something I should do afterwards to make it update?

#1
05/10/2007 (9:39 am)
Hehe... Okay it seems everytime right after I ask question, I a manage to get it working.

Not sure if it's the correct way of doing it, but when I call this it works:
spawnctrl->inspectPostApply();

What bothers me is that inspectPostApply is for the Editor? Is it okay for me to use it here?
#2
05/10/2007 (9:44 am)
It's fine for you to use James. I use it for a lot of objects, such a precipitation, sun, and sky. Good work =)