Multiple Materials
by Matthew Jones · in Artist Corner · 07/14/2002 (9:02 pm) · 2 replies
In the max2dts docs under material it states:
That does mean I can have more than one material per model. Just checking.
Thanks
Matt
Quote: Multi sub-object maps are supported
That does mean I can have more than one material per model. Just checking.
Thanks
Matt
#2
Thanks Joe
Matt
07/15/2002 (5:44 am)
OK ,ya I was hoping for multiple UV channels also but I found out that didn't work last night.Thanks Joe
Matt
Torque Owner Joe Maruschak