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Constructor crash on startup...

by Hatish · in Constructor · 05/07/2007 (11:24 pm) · 0 replies

Hi,

My constructor constantly crashes on startup. the only I seem to get it to work is to reboot my PC, and start it up as soon as possible. Sometimes it works, sometimes it crashes, and sometimes it reboots my PC(one second Im in windows, the next Im looking at my PC-Startup screen).

Some detail... Im running Windows XP. Using an onboard Intel Express Graphics Card - Type: GMA 3000, Version 6.14.0010.4785.

Here some stuff from the end of the Console Log:

InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'min_pixels' with value '250'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'geometry_scale' with value '32.0'
!!! Set entity internal property 'direction' to 0 0 0.558505
!!! Set entity internal property 'direction' to 0 0 0.558505
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'light_geometry_scale' with value '8.0'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'light_smoothing_scale' with value '4.0'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'light_mesh_scale' with value '1.0'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'ambient_color' with value '0 0 0'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'emergency_ambient_color' with value '0 0 0'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)
InteriorMapLighting::calculateInEditorInfo (0)
CScene::loadProcessInteriorMapEntityCSX(): Adding property 'mapversion' with value '220'
MR::SendMessage(): Queue does not exist: MRQueue_MapItemChange
Set Lighting System properties (0)
Push entity data (0)
Calculate entity info (0)
Pull entity info (0)

From what little I've used it, Constructor rocks. Please help me to get it working.

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