Game Development Community

How to make multi-language games with TGB?

by DavidLin · in Torque Game Builder · 05/04/2007 (4:04 am) · 2 replies

I am interested in make multi-language version of my new game, but in the TGB source code and project, I can not find any UNICODE settings, seems like TGB using utf to support UNICODE. I am not familiar with UTF, Who can tell me how to make multi-language TGB games? Can I store all the string define in the .cs files and select the right language version of .cs file in run time?

#1
05/05/2007 (2:39 am)
I've been thinking about that lately for our current game. The solution I'm inclined to use is to have a script object saved in a file, one file per language and then simply execute the correct .cs file.
#2
05/05/2007 (9:30 am)
Thanks Ricardo, can I write the muliti-byte code into the .cs file?