Constructor
by Lance Hampton · in Marble Blast · 05/01/2007 (6:45 pm) · 28 replies
Anyone using constructor for Marble Blast?
I'm building nice things but can't get entities working and can't get even the most basic levels to load.
I'm building nice things but can't get entities working and can't get even the most basic levels to load.
#22
05/03/2007 (3:58 pm)
Sometimes the gray things happen for me also, and don't go away if I reload the level or anything, but it only shows up for me sometimes when editing the level, not playing, so I don't mind that much.
#23
05/03/2007 (7:04 pm)
I have both.
#24
~solo
05/04/2007 (1:31 am)
Well, I don't fully understand your problem, but I think I read somewhere on the Marble Blast forum that you can only make the levels so big. That's why, if you notice some of Alex's levels are broken down into parts(usually 5 parts) An example would be 'Upward Spiral-Intermediate level 24). I don't know if this problem is related to what you are trying?~solo
#25
05/07/2007 (2:42 pm)
Yeah, I start trying to make them simple but then I get out of hand and add on too much stuff. It probally is because of computer resources, as it happens most often when in the edit mode, which adds more stuff for your computer to run at once.
#26
Sorry if I'm acting like a noob.
05/17/2007 (12:46 pm)
Does anyone know how to get difs exported from Constructor to work in MBG? Could I send the map file to you?Sorry if I'm acting like a noob.
#27
05/17/2007 (1:18 pm)
It's ok, Constructor is new to all of us. Do a search in Program Files for Map2Dif. When you find the one in the constructor folder, replace that file with MarbleBlastMap2Dif.
#28
05/17/2007 (3:16 pm)
Okay, thanks!
GT_koopa