TGB and TGB games won't start.
by Kalle Cederstrom · in Torque Game Builder · 04/25/2007 (1:34 am) · 3 replies
I know the problem is in my system, I just don't know how to fix it.
I downloaded 30 day trial of TGB and when I try to start it I get an error message of illegal instruction and so on.
Even Tank Busters and Rack Em Up Road Trip will crash on same place.
I have a GeForce 6800 Ultra with ForceWare 93.71 and DirectX 9.0c.
Here is the log from TGB:
I downloaded 30 day trial of TGB and when I try to start it I get an error message of illegal instruction and so on.
Even Tank Busters and Rack Em Up Road Trip will crash on same place.
I have a GeForce 6800 Ultra with ForceWare 93.71 and DirectX 9.0c.
Here is the log from TGB:
//-------------------------- 4/25/2007 -- 11:13:22 -----
Processor Init:
AMD Athlon, ~1.20 Ghz
(timed at roughly 1.21 Ghz)
FPU detected
MMX detected
3DNow detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
Initializing chunk mappings...
o 'TEXT' maps to TextChunk
o 'SCHK' maps to UnknownChunk
o 'SCHK' maps to SimChunk
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Loading compiled script common/main.cs.
Loading compiled script tools/main.cs.
--------- Parsing Arguments ---------
--------- Initializing Common ---------
Loading compiled script common/preferences/defaultPrefs.cs.
Reading Display Device information...
Primary Display Device Found:
Vendor Id: VEN_0000
Device Id: DEV_0000
Using OpenGL rendering. Fullscreen: 0
Loading compiled script common/gameScripts/common.cs.
Loading compiled script common/gameScripts/audio.cs.
Loading compiled script common/gameScripts/canvas.cs.
Loading compiled script common/gameScripts/cursor.cs.
Binding server port to default IP
UDP initialized on port 0
Video Init:
Accelerated OpenGL display device detected.
Accelerated D3D device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
#3
leads me to believe its some kind of driver problem? I don't know, ive never had any problem with playing TGB games.
04/26/2007 (1:10 pm)
Hmmm... this,Quote:Could not load this GL function: glGenTexturesCould not load this GL function: glBindTextureCould not load this GL function: glTexImage2DCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteri
leads me to believe its some kind of driver problem? I don't know, ive never had any problem with playing TGB games.
Torque Owner Eric Kinkead
I have heard that Vista has some Open GL problems and they are coming out with a Vista update for Open GL things.