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TGB and TGB games won't start.

by Kalle Cederstrom · in Torque Game Builder · 04/25/2007 (1:34 am) · 3 replies

I know the problem is in my system, I just don't know how to fix it.

I downloaded 30 day trial of TGB and when I try to start it I get an error message of illegal instruction and so on.

Even Tank Busters and Rack Em Up Road Trip will crash on same place.


I have a GeForce 6800 Ultra with ForceWare 93.71 and DirectX 9.0c.

Here is the log from TGB:

//-------------------------- 4/25/2007 -- 11:13:22 -----
Processor Init:
   AMD Athlon, ~1.20 Ghz
     (timed at roughly 1.21 Ghz)
   FPU detected
   MMX detected
   3DNow detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

Initializing chunk mappings...
   o 'TEXT' maps to TextChunk
   o 'SCHK' maps to UnknownChunk
   o 'SCHK' maps to SimChunk
Could not load this GL function: glGenTextures
Could not load this GL function: glBindTexture
Could not load this GL function: glTexImage2D
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Could not load this GL function: glTexParameteri
Loading compiled script common/main.cs.
Loading compiled script tools/main.cs.
--------- Parsing Arguments ---------

--------- Initializing Common ---------
Loading compiled script common/preferences/defaultPrefs.cs.
Reading Display Device information...
   Primary Display Device Found:
      Vendor Id: VEN_0000
      Device Id: DEV_0000

Using OpenGL rendering. Fullscreen: 0

Loading compiled script common/gameScripts/common.cs.
Loading compiled script common/gameScripts/audio.cs.
Loading compiled script common/gameScripts/canvas.cs.
Loading compiled script common/gameScripts/cursor.cs.
Binding server port to default IP
UDP initialized on port 0
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...

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#1
04/25/2007 (3:02 pm)
What operating system are you using?

I have heard that Vista has some Open GL problems and they are coming out with a Vista update for Open GL things.
#2
04/26/2007 (12:29 am)
I knew I forgot something...

Windows 2000 Professional.
#3
04/26/2007 (1:10 pm)
Hmmm... this,

Quote:Could not load this GL function: glGenTexturesCould not load this GL function: glBindTextureCould not load this GL function: glTexImage2DCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteriCould not load this GL function: glTexParameteri

leads me to believe its some kind of driver problem? I don't know, ive never had any problem with playing TGB games.