TGB 1.5 Mac Beta 3 bug
by Vern Jensen · in Torque Game Builder · 04/23/2007 (10:02 pm) · 3 replies
I've created a new project in TGB 1.5 Mac beta 3, and added a few imageMaps to it, and opened a level I had created in TGB 1.1.2. I then did "Open Project" and try to open BehaviorPlayground. The app freezes, with the spinning beach ball, and I have to force quit. I've tried this several times -- same problem each time.
#2
This is a bug I've heard reported twice, but cannot reproduce. If you attach a debugger to the TGB app, you can find out where it's hung. Be sure to use a build that has debug symbols.
/Paul
04/27/2007 (10:17 am)
Vern, This is a bug I've heard reported twice, but cannot reproduce. If you attach a debugger to the TGB app, you can find out where it's hung. Be sure to use a build that has debug symbols.
/Paul
#3
I can reproduce the freeze by opening LevelBehavior/project.t2dProj. Then File>Open MyDemoProject/project.t2dProj. If it doesn't freeze here, then one more round of File>Open LevelBehavior/project.t2dProj will create a lock up.
04/27/2007 (10:39 am)
My build failed when I tried to make a debug version with XCode, but I can report that I've seen the same problem as Vern.I can reproduce the freeze by opening LevelBehavior/project.t2dProj. Then File>Open MyDemoProject/project.t2dProj. If it doesn't freeze here, then one more round of File>Open LevelBehavior/project.t2dProj will create a lock up.
Torque Owner Eric Robinson