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Brushes spawn on the X and Y axis everytime...

by John Spivey · in Artist Corner · 04/18/2007 (8:00 pm) · 1 replies

Is there a way to get the brush you create to spawn in the view panel where you are working instead of it spawning all the way over to the center line of the X and Y axis? This is proving to add lots of extra work zooming out and finding the brush and then moving it and zooming back in to the spot where I am working. This is particulary difficult when doing detailed work on a model.

#1
04/19/2007 (8:21 am)
Greetings!

Using the various brush tools couldn't you just drag out the brush and then adjust it with the mouse or numerically? And if you've done that once and want to continue to add brushes that are similar (or at least start off similar) you could use the Activate button to keep the same parameters, or use Make & Cont to make the brush and then continue to edit a new one with the same parameters.

The problem with building a brush where you're working is that Constructor doesn't know which viewport you're working in. You could have one open or 100 open, all looking at different parts of your scene.

- LightWave Dave