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Why are my alphas rendering as additive?

by Don C Kotter · in Artist Corner · 04/16/2007 (10:10 am) · 4 replies

Trying to make a chainlink fence using a png texture with alpha.
the link section is transparent, but it appears to be using additive blending.
is this a known bug in the exporter?
using Blender 2.43 with DTS Exporter 0.93
Material set to alpha-mix faces set to alpha in the realtime properties.
single mesh separate textures.

#1
04/16/2007 (11:06 am)
Screen shot please.
#2
04/16/2007 (3:24 pm)
...
#3
04/16/2007 (7:58 pm)
Ah thanks
i didn't post a screen because i was in a hurry and didn't know what tags to use right off hand.
skyhookcreative.com/phpBB2/files/screenshot_003_00001_289.png
alpha is set to 1.0.
#4
04/16/2007 (10:19 pm)
Ok nevermind. export directories got screwed up somehow. my changes were being saved to the wrong file.

it works fine with alpha set to 1.0