Game Development Community

Minor case sensitive issues with Windows TGB 1.1.3

by Keith Frampton · in Torque Game Builder · 04/13/2007 (7:07 pm) · 1 replies

I downloaded the Windows version of TGB 1.1.3 the other day & decided to build it on Linux. After having to reboot into Windows to extract the data (installer wouldn't run in wine for some reason), I copied it back into Linux. Three directories had to be renamed due to case sensitive issues:

engine/lib/openal/linux should be engine/lib/openal/LINUX
engine/source/t2d should be engine/source/T2D

After that, the compile worked as it should. Before running TGB.bin, this had to be changed:

games/tgb should be games/TGB

This may not be a problem while extracting the files from the Mac version... I'm not sure. Just posting this for others who might build from the Windows version. Hope it helps.