Minor case sensitive issues with Windows TGB 1.1.3
by Keith Frampton · in Torque Game Builder · 04/13/2007 (7:07 pm) · 1 replies
I downloaded the Windows version of TGB 1.1.3 the other day & decided to build it on Linux. After having to reboot into Windows to extract the data (installer wouldn't run in wine for some reason), I copied it back into Linux. Three directories had to be renamed due to case sensitive issues:
engine/lib/openal/linux should be engine/lib/openal/LINUX
engine/source/t2d should be engine/source/T2D
After that, the compile worked as it should. Before running TGB.bin, this had to be changed:
games/tgb should be games/TGB
This may not be a problem while extracting the files from the Mac version... I'm not sure. Just posting this for others who might build from the Windows version. Hope it helps.
engine/lib/openal/linux should be engine/lib/openal/LINUX
engine/source/t2d should be engine/source/T2D
After that, the compile worked as it should. Before running TGB.bin, this had to be changed:
games/tgb should be games/TGB
This may not be a problem while extracting the files from the Mac version... I'm not sure. Just posting this for others who might build from the Windows version. Hope it helps.
Torque 3D Owner David Janssens
Nebulagame.com
--
David