Odd Behavior in new Project
by James Rozee · in Torque Game Builder · 04/09/2007 (12:53 pm) · 5 replies
First off, I think the changes to TGB are awesome and a big step in the right direction. However, I'm having some trouble doing some simple things. I'm sure it's just me being stupid. I can't delete an image once I import it. I can delete particles but not scrollers or images from the library. This is with a new project. I'm not sure of old projects yet. But I drag the image to the trashcan and sometimes it asks if I want to delete it and sometimes it doesn't but in both cases it doesn't remove the image from the library. I've tried double-clicking and using the delete button within the dialog box as well but no go.
Another question: Has anyone gotten the "follow mouse" to work? The mouse draggable behavior worked fine for me but not the follow mouse. I have the behavior set on my background image but there are no objects showing up under the drop down. I have a particle sitting on the background that I want to follow the mouse but it doesn't show up in the drop down list. Is it not counted as an object that can do that? What works?
I'm running Windows XP Pro. I have 1.1.3 still installed and my 1.5 project is saved on a different drive than the engine, if that would have anything to do with it.
Also some suggestions: Since the image import has changed to import with certain defaults and then you have to go back and edit them to change them, could a popup menu allow you to uncheck certain options when you right click on the image thumbnail instead of always having to double-click, uncheck the options and saving?
Could there be a tool tip that tells you what settings are on for an image when you hover over it?
Also, could TGB remember the last import settings and use them for the next image import?
Thanks.
Another question: Has anyone gotten the "follow mouse" to work? The mouse draggable behavior worked fine for me but not the follow mouse. I have the behavior set on my background image but there are no objects showing up under the drop down. I have a particle sitting on the background that I want to follow the mouse but it doesn't show up in the drop down list. Is it not counted as an object that can do that? What works?
I'm running Windows XP Pro. I have 1.1.3 still installed and my 1.5 project is saved on a different drive than the engine, if that would have anything to do with it.
Also some suggestions: Since the image import has changed to import with certain defaults and then you have to go back and edit them to change them, could a popup menu allow you to uncheck certain options when you right click on the image thumbnail instead of always having to double-click, uncheck the options and saving?
Could there be a tool tip that tells you what settings are on for an image when you hover over it?
Also, could TGB remember the last import settings and use them for the next image import?
Thanks.
About the author
#2
04/10/2007 (6:03 am)
Ahhh... Thanks. Is the playground on TDN? Thanks again.
#3
04/10/2007 (11:22 am)
No its the demo level in TGB 1.5 Beta example folder :)
#4
04/10/2007 (11:47 am)
Gotchya. I haven't opened that yet ... obviously. :) I had used the behaviors in the resource. I will have to go play now. :) I wonder if someone will come out with a "Behavioral Modification" pack.
#5
New problem - not responding prog. after using gui editor
Losing gui files after saving
Now cant get reg. key to work - have to keep entering code every time I load prog.
Can anyone help
ps vista vaio laptop
04/13/2007 (8:19 am)
Have same problem - cant delete imported images.New problem - not responding prog. after using gui editor
Losing gui files after saving
Now cant get reg. key to work - have to keep entering code every time I load prog.
Can anyone help
ps vista vaio laptop
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