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Worldspawn questions

by Affectworks · in Constructor · 04/09/2007 (11:01 am) · 0 replies

First off, congratulations on shipping 1.0 of constructor!

Secondly; I have a couple of questions:

In the worldspawn properties there are a couple of new entries that I am struggling with:
1. What is light_mesh_scale?
2. I am assuming that the light_smoothing_scale has to do with the new edge smoothing feature in TGE 1.5.1 which I am super excited about. Can someone explain a little bit how this value works?

Portals. They don't seem to be exported in this version of Constructor (validated by Matt Fairfax's post here: http://www.garagegames.com/mg/forums/result.thread.php?qt=60316 ) If I export my maps through the old map2dif_plus will the edge smoothing feature still work + what happens with any dts files placed in the map?

Oh. one more question: LOD for interiors. What is the workflow for that?

Thanks a lot and I am really looking forward to digging deeper into Constructor. Seems like a solid piece of software!

Fredrik S
Affectworks