Game Development Community

TGE 1.5.1 fonttool broke

by Ronald J Nelson · in Torque Game Engine · 04/06/2007 (2:02 pm) · 5 replies

Fresh Install, release configuration with all selections for build. I did a clean and then a build of all prjojects.

C:\Torque\TGE_1_5_1\tools\fonttool\fonttool.cc(12): fatal error C1083: Cannot open include file: 'dgl/gNewFont.h': No such file or directory

If its me fine, but I really doubt it. It looks like the guys forgot something.

#1
04/06/2007 (2:26 pm)
No they are not there and if you use the 1.5 ones you get a couple of nasty unresolved external errors.

So hey guys, the files? Thanks again.
#2
04/06/2007 (2:38 pm)
From the release notes:

--- dgl/gNewFont becomes dgl/gFont
#3
04/06/2007 (3:20 pm)
Noted. Thanks Ron.
#4
04/06/2007 (6:56 pm)
Jaimi is right. If you change the include in fonttool from gNewFont.h to gFont.h, it all works fine.