Bug? "class" doesn't seem to work properly anymore?
by Magnus Blikstad · in Torque Game Builder · 04/06/2007 (3:05 am) · 2 replies
The following code (that worked fine in 1.1.3) doesn't seem to work anymore, a bug?
As soon as I add the class = "LaserWeapon" line I get the following errors:
I can recreate most of the code I used to do this way with behaviors, but sometimes that becomes mighty annoying and "hacky"...
%parent.Weapon[%slot] = new t2dStaticSprite ()
{
config = "LaserWeapon";
scenegraph = %this.owner.scenegraph;
};
new t2dSceneObjectDatablock (LaserWeapon) {
class = "LaserWeapon";
imageMap = "shipImageMap";
frame = 1;
};
function LaserWeapon::onAdd(%this)
{
echo ("LaserWeapon::onAdd");
}As soon as I add the class = "LaserWeapon" line I get the following errors:
Error, cannot unlink namespace parent linkage for LaserWeapon for t2dSceneObjectDatablock. Error: cannot change namespace parent linkage for LaserWeapon from t2dSceneObjectDatablock to t2dStaticSprite.
I can recreate most of the code I used to do this way with behaviors, but sometimes that becomes mighty annoying and "hacky"...
#2
04/06/2007 (4:29 am)
Aha! Thank you. Yep, that was indeed it! (it did work fine that way in 1.1.3 though, ah well. It works now at least, good enough for me).
Torque Owner Very Interactive Person
new t2dSceneObjectDatablock (LaserWeaponObject) { class = "LaserWeapon"; imageMap = "shipImageMap"; frame = 1; };I think its becuase you are naming the datablock the same as your class.