Game Development Community

Castle DIF crashing TGEA

by Mikael Pettersson · in Artist Corner · 04/01/2007 (4:51 pm) · 4 replies

I have made a castle in CS 4 and exported it whit the pipeline ... only problem is...


I can place the castle in the mission. BUT, if i relight the sceen or save and reload the mission TGEA crashes...

Can someone please test and see if the same thing happens for you? .... (im running vista so im hoping thats the problem).

the file:
http://www.snowpeak.se/files/castle3.zip

#1
04/01/2007 (5:29 pm)
Mikael,

I just tried it and it works great adding from the world editor and doing a full relight. I'm running TGEA on Windows XP Home (SP2).

I hope that helps.
#2
04/02/2007 (5:54 am)
Thanks a lot!

i was starting to lose my temper.

now i can move on to the textures.
#3
04/07/2007 (9:46 am)
Did you make a material file for the textures you using??
#4
04/07/2007 (1:34 pm)
No....but it worked when it was smaller (less brushes)