Game Development Community

3DWorld Studio

by Jermaine Morgan · in Artist Corner · 03/28/2007 (7:51 pm) · 7 replies

I justt bought 3dworld studio 5.52 and when i go to export I tonly has a option for .map, if there a way to make it export a dif?

#1
03/28/2007 (7:54 pm)
In the main folder it comes with a program called map_2dif+. Just drag your .map file into it.
#2
03/28/2007 (7:54 pm)
Drag your .map file into it that is.
#3
03/28/2007 (8:17 pm)
So i save a file as a .map then I would drag the icon into the map2dif+ tool?
#4
03/28/2007 (8:19 pm)
Correct
#5
03/28/2007 (8:21 pm)
Ok cool thanks, i am migrating from cshop so i was expecting some kind of dialog.

cool it works
thanks
#6
03/28/2007 (10:58 pm)
The "Run Map" option in 3DWS can be configured to automatically run Map2Dif or Map2Dif_plus without dragging and dropping.

Press F5 to call up the Run Map dialog. This is what I have entered:
Export File
(input the path and name of the MAP file you want to export)

Executable 1
C:\Program Files\3D World Studio\map2dif.exe

Parameters
-o mappath$ -t mappath$ mapfile$

FYI, I've written an extremely basic tool to add any entities you like into your .MAP; this can be used to set your lightmap scale and geometry scale, among other things. I've found it to be quite useful with 3DWS.

If you use it, you can run it as Executable 1 (and move Map2Dif down to Executable 2).

Good luck!
#7
03/29/2007 (6:28 am)
Thanks for the help